trans.fail/desktop premiere: 2021-12-12
Reworking, rethinking, restructuring. Turning the project's webpage into (almost) single page type of thing. Revisiting the timeline. Remembering the last event, which was a rerun of a web stream in a physical space, as a 'classical' AV expanded cinema performance. Prepared a lot of new material, but most of it very abstract, - still. My inability to not-delay and then panic. Transgression, transformation. This last version still needs to be captured, recorded, archived. The original trans.fail broadcast included many superCollider snippets that I latter used for ark/d,amorphic album release. So it felt in some way natural to go back to code for the album and work on the visual side from there. This version was then performed on 210707 at V-F-X festival at Slovenian Cinematique.
I want to not do this derivative here, for the trans.fail/desktop version. I want to gather a lot of textual, concrete, but also poetic, glitched, distorted, faded, material. Work on the 'computer desktop' metaphor and use it within an electronic moving image.
A glitchy online streamed telematic solo hybrid performance utilising prerecorded and real-time live audio-visual elements and text forming often frantic and chaotic mesh of data, images and noise. In some ways, it's a stream of consciousness, but through another perspective, it's again at least partially controlled artistic method and form. It's sourcing data and transfiguration from number of channels: as much as possible from todays media-oversaturation, especially trove of online videos, home-made software, sonic explorations and visual algorithms, hacks, glitchings, and number of thematic interests in the background: slavic-romani myth-futurisms, gender fluidity, imperialism, media theories, praxis and artistic critique of digital capitalism.
This is a telematic research on successes and failures of media/gender. How can a gender be seen, used, and/or realized as a medium for nomadic thought, and how are contemporary digital media gendered in their appearances and/or algorithmic backends? Gender has been seen mostly as embodied experience that usually wasn't decoupled from physical body, however digital media are here seen as a challenge to that asumption. Fluidity of gender is perceived as a failure, a glitch in the system, while embodied live expression (life?) via telematic performance still invites new and undiscovered perspectives.